Earthquake damage reduced to 150 on units and 600 on buildings. Warlock: Guardian Rune mana cost decreased to 75 (from 100).Berserker: HP increased to 410 (from 400).Warrior: HP increased to 370 (from 360).Cold resistance decreased to 25% (from 45%). Boron: Gold cost reduced to 90 (from 100).Miner Team: HP reduced to 250 (from 300).Steam Bird: Area damage increased to 15 (from 10).
![armies of exigo fallen campaign 4 stuck armies of exigo fallen campaign 4 stuck](https://www.gamespot.com/a/uploads/scale_landscape/gamespot/images/2004/reviews/597554-919920_20040903_002.jpg)
Guard Tower: Cold resist increased to 25% (from 0%).Watch Tower: Attack range reduced to 10 (from 11).
#ARMIES OF EXIGO FALLEN CAMPAIGN 4 STUCK UPGRADE#
Upgrade time decreased to 50sec (from 60).
![armies of exigo fallen campaign 4 stuck armies of exigo fallen campaign 4 stuck](https://oldpcgaming.net/wp-content/gallery/armies-of-exigo/20_1.jpg)
Nova area damage increased to 40 (from 35). Phoenix: Nova direct damage increased to 90 (from 85).Valkyrie: Lightning damage reduced to 9 (from 10).Healing effectiveness reduced to 50% on Catapults (from 100%) Catapult: Area damage reduced to 25 (from 35).Multiplayer: Units and buldings of players who have left a game now become neutral.Stalker's Defile spell now prevents active Guardian Rune from attacking.Removed information about teammates from the ingame statistics window in Team Melee multiplayer games.For example: Swordsmans attack enemy units that are currently constructing a building BEFORE attacking buildings. Attack order has been slightly changed.Assigning more harvester units to gold fields yields more income due to more intelligent pathfinding and behavior. Harvesting units (Harvester, Peon, Peasant) are now more intelligent. GameSpy: Custom games without open player slots are no longer indicated in the Custom Game List.Removed unnecessary items from the HUD of referees and observers.Enemy players who selected to play with Random race are now indicated with a unique Random icon in the Diplomacy Window.This also is the case with terrains marked as "impassable" in the game's Scenario Editor. Flying units are now unable to enter a Dimension Portal, if the other end of the Dimension Portal is on a terrain type which is impassable by air units.The Stalker's Defile spell no longer has an effect on spellcasting abilities of ground units.GameSpy: When switched to desktop or to another program AoX is automatically put in the foreground on GameSpy game starting.GameSpy: Advanced and more intelligent matchmaking.In multiplayer games, during the "Waiting for Players" message, players can no longer save the game.GameSpy: The map Spider Realm is no longer available in 1v1 ladder.Improved hotkey management and hotkey-conflict monitoring.This change applies to the following triggers: "Basic Commands\System commands\Actions" group: When executing a text output trigger that refers to empty text, nothing appears in the game.Options Window -> Game Panel: "Left Click Clears Previous Selection" can now only be modified if the "Allow Empty Selection" option is turned ON.
![armies of exigo fallen campaign 4 stuck armies of exigo fallen campaign 4 stuck](http://www.heavengames.com/previews/aox/pics/aoxasset3.jpg)
With this trigger the user can query the number of units being trained in a given location.
#ARMIES OF EXIGO FALLEN CAMPAIGN 4 STUCK PATCH#
NOTE: Most of the balance changes and fixes included with this patch only affect the multiplayer and skirmish modes in AoX.WARNING: Previous Armies of Exigo (v1.0b - v1.3) replay and save files are not compatible with this patch.Armies of Exigo Change Log (Multiplayer Patch 1.4).